Friday, June 24, 2011

zer0light o2

3 Deep Sea Diva
1 Elemental Hero Ice Edge
1 Elemental Hero Stratos
1 Destiny Hero - Diamond Dude
2 Destiny Hero - Malicious
1 Celestia, Lightsworn Angel
1 Lumina, Lightsworn Summoner
3 Lyla, Lightsworn Sorceress
3 Ryko, Lightsworn Hunter
2 Super-Nimble Mega Hamster
1 Gorz the Emissary of Darkness
1 Tragoedia
1 Glow-Up Bulb

3 Miracle Fusion
3 Pot of Avarice
2 Mystical Space Typhoon
2 Solar Recharge
1 Charge of the Light Brigade
1 Future Fusion
1 Destiny Draw
1 Dark Hole
1 Monster Reborn
1 Giant Trunade
1 Foolish Burial
1 Reinforcement of the Army

1 Return From the Different Dimension

---

2 Elemental Hero Absolute Zero
1 Elemental Hero Gaia
1 Stardust Dragon
1 Trishula, Dragon of the Ice Barrier
1 Brionac, Dragon of the Ice Barrier
1 Dark End Dragon
1 Black Rose Dragon
1 Ancient Fairy Dragon
1 Scrap Dragon
1 Thought Ruler Archfiend
1 Ally of Justice Catastor
1 Magical Android
1 Naturia Beast
1 Armory Arm

Wednesday, June 8, 2011

Jester Lord OTK

Yay. Did 6000 damage with Jester Lord in one of the game today

It tastes so good.
Still remember Metagame.com ? Good news if you are a fan of the site; actually this is old but just want to spill it. Alternatively, you can find some of its contents on waybackmachine but easier method is to just go to below website :



Have fun digging fun old decks and educate yourself on history - yugioh history lesson that is. :>

Some winning moment,





This one is against Dragunity. Just done tributing his Stardust which is controlled by me with Falling Down to negate his Icarus and he scoop thereafter (about 3rd turn)



...against some random REDMD with Blue-Eyes deck.
He did draw a lot after losing :P

Tuesday, June 7, 2011

Next toy : Nightmare Archfiends , Cards of Sacrifice, The Law of the Normal, Tour of Doom, Powersink Stone, Tour Guide of the Underworld ( <3 toolbox)

Draining Archfiends !

Phew, just won a game against Fabled Tengu

3 Archfiend General
3 Mist Archfiend
2 Mystic Tomato
2 Armageddon Knight
1 Summoner Monk
1 Karakuri Watchdog Mdl 313 "Sazank"
1 Blackwing - Gale the Whirlwind
1 Blackwing - Zephyros the Elite
1 Genex Ally Birdman
1 Plaguespreader Zombie
1 Effect Veiler
1 Meklord Army of Wisel

3 Falling Down
2 Pandemonium
2 Pot of Duality
1 Allure of Darkness
1 Monster Reborn
1 Giant Trunade
1 Dark Hole

3 Deck Devastation Virus
2 Archfiend's Roar
2 Skill Drain
2 Dimensional Prison
1 Mirror Force
1 Torrential Tribute
1 Solemn Judgment

2 Thought Ruler Archfiend
1 Red Dragon Archfiend
1 Scrap Archfiend
1 Scrap Dragon
1 Stardust Dragon

9 Generic Synchro(s)


I have not done much testing, but the games I had thus far was fun as hell.

Zephyros is there just so I can have another target for Armageddon Knight. As a plus, he can bounce Skill Drain.

I decided to leave out MySTyphoon as I think it will affect deck consistency. I am replacing Dimensional Prison with Regulation Training (OCG-only) in Dueling Network since it has a good synergy with Pandemonium.

Although a staple in most of deck, Solemn Warning does not look good here since I am using a lot of self-damage cards; Skill Drain takes care of the monster that I look upon to negate with Warning anyway.

I really want to fit in Call of the Haunted, but not necessarily in the place of Archfiend's Roar. I will edit the decklist later when I add in Call.

---

Edited ! - I take out a Prison for a Call .

Still a lot of questions to ask :

  • Skill Drain to 3?
  • Take out 1 Archfiend's Roar?
  • Take out the sole Prison for another Veiler? ...or leave it at 40?
  • Take out Birdman?
  • Does monster count enough?

Next : Life Equalizer

Monday, June 6, 2011

Underdog Exodia (Revamped Version)

Well, hello.

5 The Great Limbs and Heads of Exodia
3 Shapesnatch
3 Ghoul with an Appetite
3 That Which Feeds on Life
3 Wretched Ghost of the Attic
3 Archfiend Soldier
3 Renge, Gatekeeper of Dark World
3 Genex Controller
2 Dark Chimera

3 Heart of the Underdog
2 Veil of Darkness
3 Reload
3 Hand Destruction
1 Monster Recovery

1 Black Rose Dragon
1 Chimeratech Fortress Dragon

I am trying to figure out how to best make use of Spell Chronicle but to no avail...

...the earliest win if i activate Spell Chronicle should be on Turn 3 in which my opponent would have probably spam 10 kilo damage on myself which mean he/she won't need to resort to destroy Spell Chronicle to further the damage. If he/she did though it will be 10 kilo + 3000 damage - that might hurt slightly more.

Magical Merchant can also be use in tandem with Underdog Exodia, in fact, it should make this more consistent but I cannot really have a say on this as I have not try it before.

I just want to remake this because Ghoul with an Appetite that which* feeds on the life of Wretched Ghost of The Attic (or vice versa, whichever you prefer) shapesnatch The Great Limbs and Heads of Exodia. Oh, and Dark Chimera has the coolest stats in Yugioh .

* I smell a grammar mistake here.