Sunday, April 28, 2013

Different Take on Mermail

3 Tidal, Elemental Dragon of Cascades
2 Stream, Elemental Dragon of Cascades
3 Atlantean Dragoons
2 Atlantean Marksman
1 Atlantean Heavy Infantry
3 Mermail Abyss gunde
3 Mermail Abyss linde
2 Mermail Abyss pike
1 Mermail Abyss megalo
3 Deep Sea Diva
2 Maxx "C"
1 Elemental Hero Ice Edge

3 Miracle Fusion
2 Gold Sarcophagus
2 Mystical Space Typhoon
1 Monster Reborn
1 Salvage / Pot of Avarice
1 Dark Hole
1 Heavy Storm

3 Abyss-Sphere

Disclaimer : This is the first time I play Mermail, or anything of its sort

I want to see how small can the Mermail engine goes, while trying to incorporate Miracle Fusions and this is how it ends up. Its ridiculous how easy I can tutor into Ice Edge that I only need one copy of it here, while still able to play a full set of Miracle Fusion. Linde + Gunde is just.....ridiculous. Okay random thing to say but I don't see the game returning to where it was 5 years ago anywhere soon.

Friday, April 26, 2013

Silvylon

First time playing Vylon but the list is roughly what I have in mind. Overall its a superfun deck but has several flaws such as the inability to special summon tuners. I mean, Photon Lead isnt exactly helping much

3 Vylon Cube
3 Vylon Prism
2 Vylon Sphere
1 Vylon Tetrah
2 Blue-Eyed Maiden
2 Hieratic Dragon of Tefnuit
2 Photon Thrasher
2 Maxx "C"
1 Honest
1 Shining Angel
1 Gorz the Emissary of Darkness
1 Blue-Eyes White Dragon

3 Mystical Space Typhoon
3 Vylon Material
2 Vylon Element
2 Vylon Segment
1 Vylon Filament
1 Vylon Component
1 Vylon Material
1 Rod of Silence - Kay'est
1 Monster Reborn
1 Dark Hole
1 Heavy Storm
1 Mind Control

1 Royal Decree

ED-
2 Vylon Sigma
1 Vylon Omega
1 Vylon Alpha
1 Vylon Epsilon
1 Starform Dragon
1 Blue-Eyed Silver Dragon
1 Stardust Dragon
1 Black Rose Dragon
1 Ally of Justice Catastor
1 Number 16 : Shock Master
1 Abyss Dweller
1 Starliege Paladynamo
1 Constellar Omega
1 Wind-Up Zenmaines


Plays :
  • Blue-Eyed Maiden/Vylon Sphere + Tefnuit = Vylon Sigma
  • Blue-Eyed Maiden + equip with Vylon Prism/Sphere/Tetra = trigger Blue-Eyes summon
  • Vylon Cube + Tefnuit = Vylon Alpha
  • Vylon Tetra + Tefnuit = Vylon Epsilon
  • Photon Thrasher + Vylon Prism =  Vylon Epsilon
Standard play :
  • Equip any Vylon Spell to Vylon Cube. Level 4 + Cube into Sigma. Cube search for Kay'est, the destroyed equip search for Vylon Element. If you have another Vylon Equip, you can proceed to... 
  • .....Element-Kay'est loop into Vylon Omega.
  • If you don't, search Vylon Filament instead with Cube, attack with Sigma, and proceed to loop in Main Phase 2. 


Saturday, April 20, 2013

Bujin Updated. Advent List.

3 War God Yamato
3 Bujinki - Habakiri
2 Bujinki - Hetsuka
2 Bujinki - Murakumo
3 Dark-Winged Dragon - Collapserpent
1 Bright White Dragon - Wyburster
1 Brofist - Boar
1 Honest
1 Effect Veiler
2 Maxx "C"

3 Fire Formation - Tenki
3 War God Advent
1 Heavy
1 Dark Hole
1 Reborn
1 MST
1 Lance
1 Duality

1 Threatening Roar
1 Solemn Judgment
1 Solemn Warning
2 Breakthrough Skill
2 Compulsory Evacuation Device
2 Torrential Tribute

BK

3 Burning Knuckler - Glassjaw
3 Burning Knuckler - Headgear
3 Burning Knuckler - Spar
1 Burning Knuckler - Switchhitter
1 Burning Knuckler - Counterblow
2 Kamenleon
2 Maxx "C"
2 Effect Veiler
1 Blaster, Elemental Dragon of Calderas
1 Reptilianne Vaskii

2 MST
2 Forbidden Lance
1 Monster Reborn
1 Heavy Storm
1 Dark Hole
1 Foolish Burial

2 Bottomless Trap Hole
2 Torrential Tribute
2 Safe Zone
2 Compulsory Evacuation Device
2 Breakthrough Skill
1 Solemn Judgment
1 Solemn Warning

Saturday, April 13, 2013

DDT // Spellbook

3 Destiny Hero - Diamond Dude
2 High Priestess of Prophecy
2 Tragoedia
1 Justice of Prophecy
1 E.HERO Airman

3 Spellbook of Secrets
3 The Grand Spellbook Tower
2 Magical Stone Excavation
2 Pot of Duality
2 Reasoning
1 Monster Gate
1 Card Destruction
1 Dark Hole
1 Monster Reborn
1 Heavy Storm
1 Book of Moon
1 Reinforcement of the Army
1 Lightning Vortex
1 That Wacky Magic!
1 Scapegoat
1 Spellbook of Fate
1 Spellbook of Wisdom
1 Divine Judgment of Spellbook

2 Mirror Force
3 Threatening Roar

Thursday, April 11, 2013

Friday, April 5, 2013

Archfiend. Palace Version.

After getting tired of dead drawing Archfiend Cavalry and Commander during early game, I made this:

3 Dark Grepher
3 Trick Archfiend
2 Trance Archfiend
2 Genesis Archfiend
2 Tour Guide From the Underworld
2 Stygian Street Patrol
2 Battle Fader
2 Maxx "C"

2 MST
2 Falling Down
1 Archfiend Palace
1 Allure of Darkness
1 Foolish Burial
1 Reinforcement of the Army
1 Heavy Storm
1 Monster Reborn
1 Dark Hole

3 Archfiend's Roar
2 Breakthrough Skill
2 Bottomless Trap Hole
2 Torrential Tribute
1 Solemn Judgment
1 Solemn Warning

Just one thing to note : your primary target for Trick Archfiend early on should always be Archfiend's Roar, which you will use to revive Trick again. Do this and try to hold on until you have stabilise and have a hand that's decent enough to make plays.

Basically Grepher has two options when you draw him. 1) Trade your irrelevant monster by dumping Trick and 2) If you have Patrol, discard it to dump Trick and search for Trance; special summon it. Now you have a floater and field of 3200 bodies - and potentially another 800 damage with GGGG-Man.