Monday, February 27, 2012

Crystal Turbo



This is a turbo version of Crystal Beast. At its nature, Crystal Beast is a combo deck, which mean it is quite prone to dead draw. Such deck can hardly compete in today's meta where Effect Veiler is needed in each deck just to nullify the threat of meta deck. The problem is, such card as Veiler has no synergy at all with the theme. Playing it means the consistency of deck is reduced since you'll draw one less combo pieces.

Anyway, this is merely for fun on DN, so here's the decklist,

3 Crystal Beast Sapphire Pegasus
3 Crystal Beast Amber Mammoth
3 Crystal Beast Topaz Tiger
2 Crystal Beast Ruby Carbuncle
2 Summoner Monk

1 Crystal Abundance
3 Ancient City - Rainbow Ruin
2 Terraforming
2 Crystal Blessing
2 Pot of Duality
3 Rare Value
3 Crystal Release
3 Crystal Tree
2 Crystal Promise
2 Crystal Beacon
1 Mystical Space Typhoon
1 Dark Hole
1 Monster Reborn

1 Magical Hats

If you have stumble upon my previous article on my Crystal Beast deck, you will know that I'm not a fan of Rainbow Ruin for the meta version of the deck. Rainbow Ruin need to time to set up and is something that should be a focus of the deck. In the meta version, cards such as Effect Veiler and Solemn Warning makes combo card such as Crystal Blessing and Ancient City less potent.

However, here, the goal is truly on dropping Rainbow Ruin as soon and profit a lot by using his 4th effect and mini-lock the opponent with the 3rd effect. Crystal Tree and Crystal Blessing are very good at this. The lone copy of Magical Hats can be awesome if it resolves properly too. With the 29, YES 29 , copies of spells, Summoner Monk is no-brainer. Again, this is a fun deck so we need not care about Veiler / Warning etc. Due to the tight deck space, I need to drop Crystal Promise to 2; and the focus here is less on Promise/Beacon anyway so it won't affect the deck much. With Rare Value, Duality and Terraforming, the deck can accelerate really fast.

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