Wednesday, March 24, 2010

Six Samurai.

Lol long time haven't post. Just gonna put up the build that has been working consistently and wreckface. FlamCat is 50:50 but if the player playing it is bad, you can easily get huge pluses thanks to Jar and Reckless. Last time I play against Machina, I +8 him. This stuff can easily +4/5 in mid-game. Six Sam is meant to play as a control build and outsourcing opponent not Shogunlucksack. Stuff are explained here on TCGPlayer.



16. 14. 10

3 Grandmaster of the Six Samurai
3 The Six Samurai - Zanji
2 The Six Samurai - Irou
2 The Six Samurai - Yaichi
1 The Six Samurai - Kamon
1 Spirit of the Six Samurai
3 Hand of the Six Samurai
1 Morphing Jar

3 Gateway of the Six
3 Six Samurai United
3 Upstart Goblin
3 Book of Moon
1 My Body As a Shield
1 Reinforcement of the Army
1 Mystical Space Typhoon

3 Reckless Greed
2 Dimensional Prison
2 Bottomless Trap Hole
1 Starlight Road
1 Torrential Tribute
1 Solemn Judgment

Heavy Storm sided

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